![]() ![]() The Kickstarter project has a $150,000 goal set, and you’d have to believe with a pedigree as good as The Deep End Games’, they’ll reach that goal sooner rather than later. With that being said, the game will also seemingly the BioShock devs’ love of American history being rekindled, with Perception set to take place over a multitude of different time periods. ![]() It’s a unique concept, and while BioShock certainly delved into the horror genre, particularly in the first entry in the series, this doesn’t appear to share many similarities with Irrational Games’ franchise. Also See: The Witcher 3’s Performance Issues and How CD Projekt Red Pulled a Ubisoft But Remain Respected ![]() Perception will allow players to make noise themselves in what The Deep End Games is branding “Echolocation.” Armed with only a cane and her smartphone, Cassie is tasked with successfully making her way through the game’s eerie abandoned mansion setting (is there any other form of mansion in video games?) by making noise – the problem with this is that she desperately doesn’t want the aforementioned deadly presence to hear her. Cassie’s knowledge of her surroundings is formed entirely by what she can hear, with a dripping tap allowing her to “see” a bathtub, and the chiming of a Grandfather clock allowing her to successfully navigate around a room. ![]()
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